Study Nov 2022
Harms associated with loot boxes and simulated gambling in video games
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Report on simulated gambling and in-game purchases in video games
Showing 76 results
Study Nov 2022
Report on simulated gambling and in-game purchases in video games
Policy and practice paper Jul 2017
This paper has been blind reviewed by an independent and unaffiliated expert in the field
Commissioned report Jun 2019
This report explores potential policy interventions to reduce gambling harm, drawing on existing gambling research from other areas of public health.
Submission Jul 2016
This review of online sport betting reflects community concern about this form of gambling.
Submission Oct 2019
A timely and relevant inquiry into preventing harm to young people from online wagering behaviours.
Submission Jul 2018
The role of chance-based microtransactions in online multiplayer video games.
Submission Nov 2022
The AGRC seeks to enhance understanding of the nature and extent of gambling participation and related harm in Australia
Research snapshot Apr 2016
People who play simulated gambling games are more likely to gamble commercially and report gambling problems.
Commissioned report Jan 2016
This study explores "informal recovery pathways", and also compares the motivations and experiences of younger and older adults in Victoria.
Media release Oct 2022
Ten to Men's report, Gambling participation and harm among Australian men, reveals how men gamble and the effects that gambling poses to men’s health and wellbeing.