Research programs
Australian Gambling Research Centre
The Australian Gambling Research Centre (AGRC) conducts research on gambling behaviour, trends, harms, prevention, treatment and policy.
Showing 60 results
Research programs
The Australian Gambling Research Centre (AGRC) conducts research on gambling behaviour, trends, harms, prevention, treatment and policy.
Media release Jul 2016
A study tracking the settlement experiences of a group of newly arrived humanitarian migrants in Australia has recorded an increase in those who have moved into employment.
Media release Aug 2017
Six in ten Australian 14-15 year-olds know what career they would like to have in the future but the jobs that boys aspire to are quite different to those that girls aspire to.
Media release Sep 2017
Australians need the protection of full ‘pre-commitment systems’ to reduce the financial and social harm from poker machines, according to a discussion paper released today by the Australian Gambling Research Centre. Eight per cent of the Australian adult population – or 1.4million people – experience some degree of gambling problem. Of these almost half are moderate or high risk gamblers, with poker machines the most harmful form of gambling in Australia.
Media release Oct 2017
A study tracking the settlement experiences of a group of newly arrived humanitarian migrants in Australia has recorded a steady increase in the numbers moving into paid employment.
Media release Aug 2020
More working mums, a marginally narrowing gender pay gap, and increased household wealth are just a few of the economic shifts people in Australia have lived through over the last 40 years, according to new research released by the Australian Institute of Family Studies (AIFS).
Research report May 2002
This paper uses data from the 1996 Australian Census to analyse the factors which explain the employment gap.
Research report Mar 2016
This report provides a review of electronic gaming machine transaction history statements, including best practice design options.
Research report Mar 2016
The report provides analyses and options relating to applying limit-setting features to electronic gaming machines as a consumer protection or harm minimisation measure.
Research report Mar 2016
This report provides analyses and options relating to applying self-exclusion features to electronic gaming machines as a consumer protection or harm minimisation measure.