Short article Aug 2019
A new approach to trauma-informed teaching: Teacher practice with the Berry Street Education Model
This short article discusses the Berry Street Education Model’s approach to assisting trauma-affected students.
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Short article Aug 2019
This short article discusses the Berry Street Education Model’s approach to assisting trauma-affected students.
Policy and practice paper Jul 2013
This paper looks at the risk factors associated with young people exiting the education system prematurely, particularly in a family context
Research programs
The Australian Gambling Research Centre (AGRC) conducts research on gambling behaviour, trends, harms, prevention, treatment and policy.
Media release Sep 2016
Australian parents decide which primary school is best for their child based on convenience and a host of other largely, personal factors that go beyond academic outcomes, according to new research by the Australian Institute of Family Studies.
Media release Sep 2017
Australians need the protection of full ‘pre-commitment systems’ to reduce the financial and social harm from poker machines, according to a discussion paper released today by the Australian Gambling Research Centre. Eight per cent of the Australian adult population – or 1.4million people – experience some degree of gambling problem. Of these almost half are moderate or high risk gamblers, with poker machines the most harmful form of gambling in Australia.
Policy and practice paper May 2008
Examines bullying and its impact on young people’s health and wellbeing, and the significance of family relationships in dealing with bullying.
Policy and practice paper Nov 2011
A review of research regarding children's transition from home, to early childhood education and care services and then to school.
Research report Dec 1984
This paper gives a brief overview of the changing relationship between school and family in Australia
Research report Mar 2016
This report provides a review of electronic gaming machine transaction history statements, including best practice design options.
Research report Mar 2016
The report provides analyses and options relating to applying limit-setting features to electronic gaming machines as a consumer protection or harm minimisation measure.