Research report Mar 2016
Review of EMG pre-commitment features: Limit setting
The report provides analyses and options relating to applying limit-setting features to electronic gaming machines as a consumer protection or harm minimisation measure.
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Research report Mar 2016
The report provides analyses and options relating to applying limit-setting features to electronic gaming machines as a consumer protection or harm minimisation measure.
Research report Mar 2016
This report provides analyses and options relating to applying self-exclusion features to electronic gaming machines as a consumer protection or harm minimisation measure.
Research snapshot Apr 2016
People who play simulated gambling games are more likely to gamble commercially and report gambling problems.
Submission Jul 2016
This review of online sport betting reflects community concern about this form of gambling.
Policy and practice paper Jul 2016
Informs on the evidence and use of e-mental health support and treatment options and ways these may be developed in the future.
Short article Aug 2016
Findings from a large research study on Australia's family law system tell a complicated story.
Short article Aug 2016
E-mental health can provide an appropriate and cost-effective way to increase the number of people accessing help for problem gambling.
Research report Aug 2016
Explores the behaviour of separated parents by exploring the psychology of post-separation parental disputes and then interrogating three data sets.
Commissioned report Oct 2016
Around 43 per cent of children under the age of 13 grow up in complex families.
Research snapshot Oct 2016
Examines the available literature about gambling participation within culturally and linguistically diverse (CALD) communities in Australia.