Short article Aug 2016
E-mental health for people affected by problem gambling
E-mental health can provide an appropriate and cost-effective way to increase the number of people accessing help for problem gambling.
Showing 36 results
Short article Aug 2016
E-mental health can provide an appropriate and cost-effective way to increase the number of people accessing help for problem gambling.
Practice guide Mar 2015
A practice guide for organisations, professionals and any other person responding to children and young people disclosing abuse
Practice guide Apr 2017
Practical guidance for involving children in child-safe organisations, based on what children and young people have said themselves
Practice guide Oct 2017
This resource explores how an understanding of abuse and neglect of children with disability can assist in establishing child-safe organisations.
Research report Mar 2016
This report provides a review of electronic gaming machine transaction history statements, including best practice design options.
Research report Mar 2016
The report provides analyses and options relating to applying limit-setting features to electronic gaming machines as a consumer protection or harm minimisation measure.
Research report Mar 2016
This report provides analyses and options relating to applying self-exclusion features to electronic gaming machines as a consumer protection or harm minimisation measure.
Research report Apr 2017
This study aims to describe the experiences of family members of gamblers seeking help online.
Research report Nov 2017
This report gives an overview of gambling activity in Australia, with respect to participation, expenditure, and problems among regular gamblers.
Research report Nov 2017
This report investigates the current extent of betting restrictions and its impact in driving consumers to illegal offshore wagering operators.