Submission Jul 2018
Inquiry into gaming micro-transactions for chance-based items
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The role of chance-based microtransactions in online multiplayer video games.
Showing 20 results
Submission Jul 2018
The role of chance-based microtransactions in online multiplayer video games.
Practice guide Oct 2017
This resource explores how an understanding of abuse and neglect of children with disability can assist in establishing child-safe organisations.
Policy and practice paper Sep 2017
Electronic gambling machines are a high-intensity form of gambling and the most harmful form of gambling available in Australia.
Policy and practice paper Jul 2017
This paper has been blind reviewed by an independent and unaffiliated expert in the field
Submission Jul 2017
Australians’ participation in, and nature and extent of harms arising from, online poker.
Submission Jun 2017
Submission to Victorian Government around appropriateness of harm-minimisation measures for EGMs.
Practice guide Apr 2017
Practical guidance for involving children in child-safe organisations, based on what children and young people have said themselves
Research report Mar 2016
This report provides analyses and options relating to applying self-exclusion features to electronic gaming machines as a consumer protection or harm minimisation measure.
Research report Mar 2016
The report provides analyses and options relating to applying limit-setting features to electronic gaming machines as a consumer protection or harm minimisation measure.
Research report Mar 2016
This report provides a review of electronic gaming machine transaction history statements, including best practice design options.