Policy and practice paper Jul 2016
Online and on-demand support for people affected by problem gambling
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Informs on the evidence and use of e-mental health support and treatment options and ways these may be developed in the future.
Policy and practice paper Jul 2016
Informs on the evidence and use of e-mental health support and treatment options and ways these may be developed in the future.
Policy and practice paper Sep 2017
Electronic gambling machines are a high-intensity form of gambling and the most harmful form of gambling available in Australia.
Commissioned report Nov 2017
This report examines the association between family, neighbourhood and school level disadvantage and children’s cognitive and social outcomes.
Family Matters article Oct 2009
Articles in this issue address the interaction of policies, services and institutions, and the vulnerable with the employment prospects of those in out-of-home care; the economic consequences for single-parent families of the changes to the child support and the Welfare-to-Work reforms; and how the Victorian legal system has responded to family violence.
Family Matters article Apr 2017
This article reviews progress to date and some of the benefits and challenges faced by a panel of experts commissioned by the Australian Government Department of Social Services to help service providers to deliver evidence-based programs and practices in the family support sector.
Family Matters article Apr 2017
This article outlines some issues and common challenges that require careful thought when planning an evaluation of a program targeting Indigenous people.
Webinar Nov 2020
This webinar brought together a panel of social service providers and evaluators to discuss how to build successful evaluation partnerships.
Submission Jul 2016
This review of online sport betting reflects community concern about this form of gambling.
Submission Jul 2017
Australians’ participation in, and nature and extent of harms arising from, online poker.
Submission Jul 2018
The role of chance-based microtransactions in online multiplayer video games.