Study Nov 2022
Harms associated with loot boxes and simulated gambling in video games
Report on simulated gambling and in-game purchases in video games
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Study Nov 2022
Report on simulated gambling and in-game purchases in video games
Submission Sep 2023
The Australian Gambling Research Centre has made a submission to the Department of Infrastructure, Transport, Regional Development, Communications and the Arts on the Consultation Draft – Guidelines for the Classification of Computer Games 2023.
Journal article May 2017
This study investigated the different ways men and women express problem gambling behaviour in gaming venues.
Journal article Oct 2022
This study aimed to examine how problem gambling interacts with gendered drivers of intimate partner violence (IPV) against women to exacerbate this violence.
Research snapshot Mar 2023
AGRC recently asked Australian adults about their participation in gambling, attitudes towards wagering advertising, how exposure to advertising influences their behaviour and their views on potential policy responses. This snapshot summarises these findings.
Journal article Aug 2017
This study examined trends in gambling activity between the two Australian Productivity Commission inquiries.
Insights Report Nov 2022
This chapter examines the prevalence of gambling participation and the financial stress and risks of experiencing gambling problems by adult men.
Research snapshot Mar 2023
This snapshot explores how often Australians gamble, how much they spent, their risk of gambling harm, what products they spent gambling money on and how concerned they are about the impacts of gambling on the community.
Research snapshot Mar 2021
This paper presents the prevalence of gambling participation, annual expenditure and gambling-related problems among Victorians aged 18 years and over.
Research report Mar 2019
This report explores the role of social and environmental factors in influencing EGMs or 'pokies' use in local hotels and clubs.